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Sunday, September 7, 2014

SoundCloud -- You Have A Problem

I decided to upload the music I've written for Wrack so far -- to SoundCloud. I went ahead and paid for an account since I'm going to upload other music too. I have 21 tracks for Wrack so far. Using the SoundCloud Upload link, I selected the files and watched as they uploaded.

Then I received an error saying that the tracks had a problem. There was an error message on each one of them. What?

After loading and reloading pages for a few minutes, I realized that all of the tracks were there -- except one.

The site kept reporting 21 tracks in the playlist I uploaded to, but clearly there were just 20.

After double checking the track names, I saw a warning that one track had an error uploading (a song I named "Wreckoning")..

I re-uploaded it. Still there was a cryptic message to the effect of an uploading error.

All the while I was logged in, there was a notification that I had messages. I had checked them and had clicked "Mark as Read" MANY times because the same messages were still popping up.

About to give up, I happened to click to open the messages once more, and there it
was:

By the time I saw this, I had been working for two hours to check and double check the uploaded songs. I had also re-uploaded the song with the cryptic "there's been a problem" message. "Case 12175768!" If they started at case "1," then they' have issued over twelve million copyright notifications!!

I clicked on the link to dispute the "violation." This came up:
"We've received a report ..." -- yeah, from your "automatic content protection system."

I searched on SoundCloud for the artist and song listed -- a song of that name was listed, but under a different artist name.

Next stop YouTube. Found the song. It was obvious that the "automatic content protection system" has some bugs. When I listened to the song I 'infringed," it was not even vaguely similar to Wreckoning."

Here's the "reportedly infringed" material: https://www.youtube.com/watch?v=htxZZKv4pMw

Here's Wreckoning on SoundCloud*: https://soundcloud.com/bobbyprincemusic/wreckoning?in=bobbyprincemusic/sets/music-from-wrack

*[3 hours and 33 minutes after I submitted the "Contest copyright claim" form seen below, I received an email from SoundCloud advising that Wreckoning "has been released to my account." No apology for the intrusion on my time was included in the email,]

After clicking, "I want to dispute the copyright claim, I landed on this page:
Sorry for the oversized graphic. Blogger has no size between "Original" and "XLarge" that's readable.
After going through this procedure, I have a problem with the following:

  • SoundCloud makes customers jump through hoops because some "automated system" reported a copyright infringement. A human should double check the "automated system" before a notice is sent out.
  • SoundCloud's cryptic "problem uploading file" message should say their automated system has flagged this file as possibly being subject to the copyright of someone else, and a human will check this matter and notify of any further action taken.
  • Why would SoundCloud "share my contact information with the party making the allegations of infringement" when that party is an "automated content protection system?"
SoundCloud is still in the early alpha stage as far as I can tell. It's not really ready for prime time. Maybe I made a mistake paying for it?

Friday, August 29, 2014

"Happy" Makes Me Happy

To me, the song "Happy" was an inspiration to those of us who try not to write "flash in the pan" music. The overall vibe of the recording seems to attract listeners of all ages. And I think people will feel good about the song when they hear it many years from now. It will far outlast the "bubble gum" music that's being crammed down the public's throat these days.

I'm sayin' there's hope for good music yet.

This morning on the Today Show, the pop artist of the day/week/month/summer/year was Ariana Grande, singing (maybe lip syncing) a couple of her mega-hits, including "Problem." There was no pretense of a band or any musicians or background singers. Just dancers making the typical moves of the day.

As for the lyrics to "Problem," they prove that when five people write a song, it can be as monotonous as the best. The music strongly supports the lyrics in its own monotony. Wonderful stuff with a wonderful message for the young women who have learned every syllable of the lyrics. How could they not learn them? The chorus is monotony and repetition on steroids.

This all goes to say once again -- "MARKETING DUDE!" If you get the right marketing people, you can sell any music -- and quality won't matter. Of course you've just got to get a producer/engineer who's up on the latest plugins and equipment, to give "the sound" and max VOLUME so even your ballads can compete with Death Metal.

With marketing, you can become an overnight sensation -- the best singer/songwriter/producer in the world! And if you sign with Universal Music Group, you can appear on the Today Show (NBC/Universal), hold your head high and lip sync, "play" along with your hand syncing band and danceyourazzoff to your studio recordings!

Make sure to instruct your marketing experts to stress that you are:
  1. an actor
  2. a singer
  3. a songwriter
  4. a musician
  5. a multi-instrumentalist (the instrument list is too expansive -- basically, give me the freaking thing and I'll make some kind of music with it!)
  6. a rapper
  7. a dancer 
  8. a record producer
  9. a recording engineer
  10. a re-mixer
  11. a DJ
  12. a television music competition coach
  13. an author
  14. a poet
  15. a fashion designer
  16. a chef
  17. almost out of puberty
  18. an entrepreneur
  19. a volunteer to all worthy causes
  20. a human and animal rights activist
  21. a philanthropist
  22. a reformed drug addict who "doesn't often do them any more"
  23. prone to violence only on "very rare" occasions
Oh, and you must have the word "featuring" on all of your songs -- followed by the name of a rapper whose own marketing people have everyone convinced that he/she is the best rapper in the whole universe!

I could go on, but I won't. And I'm not bitter about any of this. It's just the way it is.

I'm just having fun and "keepin' it real" for this one post.

Finding Inspiration For Writing

Alexander D. asked when the soundtrack for Wrack will be available. Wrack is a game in production. It has grown and changed a lot since its inception. With Episode One to be completed by the end of September, the work on the other episodes will begin. As a result of the longer production time, I have had the opportunity to write music as levels have been more or less finalized. I'm not writing ahead. The reason is that I get inspiration from the new/updated artwork and storyboards. You can hear the style of the level music change from Level One to Level Six. The changes have inspired a different mood for the music on the later levels.

So, do I release a partial soundtrack? That wouldn't seem fair when there's lots more music to be written yet. It would be nice if albums could be released through the mainstream like Wrack is being released -- where I could add/update tracks and they'd be available to anyone who already bought the album. But "services" like iTunes are not set up that way. It's an opportunity waiting for anyone interested in sales and marketing of music. Anyone up for competing with iTunes and the like?

I guess the album will finally be ready for release when the game is completed.

Tuesday, June 10, 2014

Data Backup Discoveries

In a previous post about backing up data, I was looking for some usable software that didn't try to do everything. The other day, I ran upon AutoVer for "automatic versioning & backup." It's freeware written by Hunter Beanland, and it does exactly what I wanted -- any files I edit/save in my data directory are mirrored to another drive. I have not used it for versioning yet, since I create versions myself whenever I make a change in a file that I'm not sure is going to work.

To set up AutoVer, you create "watch folders" and set where the backup will be kept. At the same time, you can have the software create an initial backup. All of this runs in the background with no effect that I can see on continuing to use the computer for other things. It's as fast (or even faster) at doing what it does as any commercial backup software I've used.

The files are directly readable on the backup drive, so no having to wait for one huge backup file to be read before you have access to your backup file.

If you try this software and decide to use it, please consider sending Hunter a donation for his efforts.

http://beanland.net.au/AutoVer/

A couple of weeks back, I was thinking about replacing a Thermaltake BlacX single external eSATA/SATA/USB drive bay with the dual model, and the day I was going to place the order, the single bay quit working. I ordered the dual model. Only one drive was accessible when I connected everything up. After searching, I found a footnote in Thermaltake's website FAQ that says the connected motherboard must support port multiplying. A footnote is no place for important information like that.

So, I'm running the drive bay via its other connection -- USB 2.0. It's as fast as I need for mirroring the files. Otherwise I'd have sent the bay back.

There's great peace of mind in having the backup drives. I'm alternating backup drives once a week (to keep one off site). That way, I am almost assured that I'll lose no more than one week of work in case of a studio disaster.


Sunday, April 27, 2014

What Would Your Ideal Software DAW Include?

I use different software for different genres of music. I hesitate to mention particular software most of the time because there is no "best" DAW overall. They all have major strengths, the strongest being you can take a good song in your head and bring it to reality. The goal here is not to start an argument over what's best.

If you have some ideas about features you'd like to see in a DAW, I'd love to hear them. Also, if you especially like some features that already exist, I'd love to hear them too.

If you'd like to comment and review the software you use for music production, it would be helpful to all of us. Please exclude commercial comments.

The first inclusion I'd like to see is the ability to list/print all of the settings in a project. Most important would be the plugins used and all of their settings. It would also be helpful to save a project including the required plugins and samples. Plugins that would work only within that one project -- and only the original "owner" of the project would be able to further edit the project. That way, backing up a complete project would ensure the life of that project beyond the life of a plugin.

What would you like to see?

Tuesday, March 4, 2014

DistroKid.com Part 14

I am happy to report that DistroKid continues to move forward in delivering on its promises. It has reported on iTunes, iTunes Match and Spotify through December 2013. Google Play and Amazon still reflect they are "Coming soon."

While it would be great to see more income from the one album and one song, I didn't expect anything from them since there's been no marketing or advertising -- just the mention on this blog.

I like the way DistroKid lays out the data on the "Bank" link. More about that below.

I put in a request for withdrawal of some of the earnings, and that went through without a hitch. You need a PayPal account to receive the funds. My withdrawal was $44.16, minus the $0.88 PayPal fee.

In the Withdrawal area, there is a link to "excruciating detail" regarding the earnings. The word "excruciating" is an understatement! There is a listing for every sale and royalties from each stream. The info for each row includes:

  1. Sale Month
  2. Store (iTunes, Spotify, etc.)
  3. Artist
  4. Title (Name of album or song)
  5. Quantity
  6. Customer Paid (song/album cost to customer
  7. Your Royalties (EUR, USD, CAD, etc.)
  8. Country of Sale
  9. Exchange Rate (USD)
  10. Tax Withheld
  11. Earnings (USD)
The rows are grouped by Title and that is presently hard coded. The groups of titles are not in alphabetical order.

iTunes sales are listed in three columns (Album, Song and Quantity). There were six albums and two songs sold. The earnings were among the "excruciating detail" listings.

iTunes Match has three columns (Album, Song and Streams). Every song on the album was streamed twice on iTunes Match (42 streams total), which generated royalties of $0.09! While that is a very low per stream rate, iTunes Match stores customer's entire music collection and streams it from the cloud to any device. If they stream your music (whether they bought it on iTunes or not), you get paid for the stream.

The Spotify information has the same column names as iTunes Match. There were many more streams because the music has been on Spotify for almost as long as they have been in the iTunes store. These streams range from a high of 67 down to 11. A total of 492 streams generated $2.41. That's almost half a cent per play.

DistroKid remained true to it's promise not to take a cut of any of the royalties. They have passed all royalties on to me.

I'll report more when the "Coming Soon" services come through.

Saturday, February 8, 2014

Losing One's Self in Too Many Choices

I've been working on some new music for Wrack. It's taken a lot of research since the goal of the music has morphed with the game, and Brad Carney (the creator, developer, programmer, marketer, accountant and driving force of the project), has requested music with the feel and sound of classic games like "Ultimate Marvel vs. Capcom 3," "Megaman X6," and the like. So, I've been listening to a lot of that kind of music.

The first thing that hit me regarding the music is it draws heavily from disco and dance rhythms. There is also a heavy use of synthesizers.

I've been on what has seemed an endless journey to find some instrument/effect plugins that will help meet this music goal. I've discovered some interesting things during the journey. One is that I can get really lost in all the hype and debates on the web about what are the "must have" plugins (effects and instruments). The wealth (glut?) of information has bogged me down. While I have a lot of music roughed out, I have yet to select all the instrument sounds for that music.

I forgot a rule I've always lived by: Don't get caught up in the method of music production, and don't think that the lack of one plugin, device or technique will make or break a production.

So, today I decided to let fate (and my ears) tell me with very little experimentation what sounds I need to use for each song. Believe it or not, the right sounds are popping up.

Earlier today, I ran upon a pdf book that says better than I can what I've considered as my philosophy of music production. Reading the 16 pages reminded me again of the #1 rule in recording. A big THANK YOU to Graham Cochrane for his free e-book, "The #1 Rule of Home Recording."

You can find the book (and some good information, too) at http://therecordingrevolution.com/.

And I agree with the name of Graham's website. We do live in the age of a recording revolution which has given us all the power we need to compete with the huge music corporations. We just have to get down to the basics and get the music out there!

Now I'm going back to creating music -- and I'm limiting my choices so making them doesn't get in the way of the creation :-)